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Remember the "divide and conquer" principle
If the problem you're looking at is too confusing, try to imagine what the basic operation of the program would be, given the existence of a magic "piece" that handles the hard parts. That "piece" is an objectwrite the code that uses the object, then look at the object and encapsulate its hard parts into other objects, and so on. This should ensure that you don't end up with programming redundancies, i.e. writing the same piece of application logic multiple times.
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